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HAPPY HALLOWEEN!

 

THIS WEEKS BLOG

*more comics are below the blog!*

SOCIETY HAS CRUMBED

and 

INFO ON NEW SERIES

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BEHIND THE SCENES ILLUSTRATING TALK



FIRST-
I will be at Grand Rapids Comic Con Nov 14-16th, and will have a discussion panel that Saturday at 1:15pm. It's going to be for artists and writers and on the importance of always pushing yourself to the next level creatively and how to. "How to" as in actual quantifiable things you can do, as opposed to nebulous crap like finding a mental headspace or whatever.

*side note to this, looks like my normal helper can't make this one, so if you're in the area and willing to help man the booth for a free ticket and some merch. contact me at douglaspasz at arseniclullabies.com*



SECOND- Remember a few blogs ago when I was talking about art supplies, and I showed these pencils?



My friend Heather was vexed enough by them to do some digging and found more info than I was able to. They were some half assed precursor to carbon copying. The lead reacted with water. You'd write with it, dab the paper with a wet sponge and press another piece of paper onto it to get a copy. Seems...asinine.

Now...she found much of this info on this screwball's website, dedicated to...collecting old pencils...




THIS... is a level of appreciating obscure minutia that swerves well into not being compatible with your fellow man. I'm serious. This is not a hobby you pick up and start making friends, or as an interesting way to pass the time. It's certainly not fun. "oh a new pencil, I'll take a picture of it and then put it with all my other pencils." There's something wrong with him. And don't give me that "he's not hurting anyone who cares?"

He's not hurting anyone...YET.

But let's all take in the level of disconnect of what he is spending his time on, vs the what the rest of humanity finds interesting. He's not really one of US, is he?  Sitting alone categorizing pencils, that's what you do just before you snap.  This is serial killer stuff right here.

Look at this...go ahead. His "about me" section-



Him sitting alone in the dark...that's what he though that was a good picture to present to the world. And that part where in 7th grade he started looking at pencils differently. Uh...That's the time the sex part of your brain comes online. That's when you start looking at girls differently, or guys. He turned his attention to pencils. What's that mental illness where you get a sexual attraction to inanimate objects? some kind of "-ism" or "-phillia". Dahmer had it.

Then there's this-


He gives contact info in case you have one he might want. If you wanted to start killing people, and wanted a way to find victims who have no one who would notice they are gone for some time...anyone who'd respond to that query fit's the bill.

"hello, I saw your request for discontinued pencils and have several that are discontinued that..." he could stop reading the email at that point and know, no one's gonna come looking for this guy if he goes missing.

The people with super nitch, weird hobbies, I don't trust them.

-You know, collecting comic books used to fall under that category.

Hmm...
ACTUALLY...it used to fall under the category of kid stuff, then in drifted into the category of things appreciated by punks and anti social types, then it became mainstream cool, and now...it is allowing itself to drift into the being some kinda nitch collectable...where the whole industry is chasing the small percentage of people willing to pay big money for whatever is deemed an excusive, or that they can convince has some value to it beyond what it actually is...a comic book. A means of mass communicating a story.

This industry keeps teetering on having an image that it is only for super nerds and that is a bigger barrier to getting new people interested than anything else. Talk about why the story is great and you can get anyone interested in picking up the comic, talk about how it's deluxe variant draw by "enter name of illustrator no normal person ever heard of" and you only get a part- of a part -of a part of the people who already read comics.

A very successful business owner I know said to me many years ago "it's better to have 100 customers paying 1.00 than 1 customer paying 100.00". That shouldn't require an explanation. The former allows for massive growth, the latter means you are one customer away from being f*cked.

Back to this crack pot who collects pencils. 

-You found this guy because you collect pencils.

...I don't collect pencils. I use them to earn a living. And I got the ones in question because they said "Mephisto" on them. That's metal AF, bro.




Now, I forgot what my point was. I was going to go into something about how civilization is so safe now that people are left with obsessing over minutia, or something like that. I don't remember anymore...

Actually...You know what this is? This collecting pencils nonsense...this is what you spend your time doing for awhile because your 12step program said to stop hanging around with your old friends and going to places and doing things you did while you were drinking. And you do this until one day you unwrap a pencil you got in the mail...stare at it...blink, and wake up in a hotel room with an empty bottle of Jack Daniels in one hand and the other one draped over a hooker.

That's what on the horizon for this pencil guy. Booze, hookers and probably dead bodies.
Now then...I am going to do something I rarely do in an ARSENIC LULLABY UPDATE, and that is talk about an upcoming Arsenic Lullaby project.
 
-Holy sh*t you're actually going to give us what we signed up for in the first place?!

In a way...the next comic will be out soon, All the nuts and bolts business infrastructure stuff is figured out...publishing, distributor, how often each issue will come out ect. More on that some other time.

It  is going to be an ongoing series, as in one long continuing story. Something I've not done before, because I've never had a story that required more than one issue, or even an entire issue. I won't be showing much of it until it's really time to start plugging because, if your one of the fortunate souls who go a copy of the first chapter from me at Comic-Con you'll know, even seeing page two could be considered a spoiler. I'm going to remain very tight lipped about the story, but what anyone could gleam from the cover and first page is...obviously it is a crime noir romance.



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All I'm willing to say is that it's really good. One of the best things I've ever done. I'd call it THE best, but Arsenic Lullaby no.2 is still ahead overall, by just a hair. I may never top that one. So take all that for what you feel its worth. The working title is "Enter Abosmah", it'll be 120 or so pages all said and done, and several reoccurring characters from previous Arsenic Lullaby stories will be heavily involved.






Anyways, like I mentioned before...different people approach writing differently. Most set up a timeline or have a chapter breakdown, or list of highpoints. I just have the story in my head and do my best to put it onto paper. Not a lot of overthinking or intense arranging of things. More like if I saw something funny happen at the grocery store and then told you about it. I know what the story is...and that's that. It's just instead of my eyes and ears having seen something happen, my imagination decided what was what.

Which makes trying to transfer it to paper a little like trying to remember a dream.

WHICH...brings us to back to me trying to make a decision of it being in black and white or color. They'll be a little bit of how-to here, but a lot of the following is going to be me thinking out lot about visual storytelling to maybe swerve myself into a decision.

Black and white feels more right for the story than any coloring I've done. To me, black and white comics have an energy, impact, edge, look to them that really works well for certain stories. These pages below...(they're shown a bit on the small side, because all we're paying attention to now is- if and why they grab us). They could be colored but that wouldn't make them any better visually, and in fact might rob them of some of the elements I just listed...







On the other hand...how much of my thinking here is based on nostalgia? I don't honestly know. Also, could be there is just a type of person who appreciates/absorbs creative things differently than others. People who like black and white movies, or people who like acoustic music for instance. That does seem to be the case...which puts any black and white book in a nitch, and mine being horror/comedy, it'd be a nitch inside of a nitch. A challenging place to be in to grab an audience.

BUT...then there's Manga comics ( Japanese comic books, translated into English and distributed here) and they sell LOADS of copies. They are BIG BIG sellers, and they are almost all in back and white.



So...potential audience wise...either decision is probably fine and it comes down to execution. However, If I go black and white I have to change my m.o. of overly delicate lies and details and add more punch.

Recapping...there's a few ways to punch up the B/W pages. Some kind of zip a tone pattern, spotted blacks, cross hatching.

Spotted blacks (solid areas of black) are what I've used most in the past and am most comfortable with trying. As much as my ego balks at covering up details and feels like large areas of black take away from the craftsmanship...my page on the right does look a hell of a lot better than the version on the left.



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It just does...it grabs you more. And I don't even need to go with that much black. A spot or two here and the makes a pretty big difference.


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 In that page above, I could have also used spotted blacks for one or more of the characters clothing. Like say, Durante's hat and coat. That brings us to one problem with spotting blacks- the technique can end up at odds with the storytelling. We'll make his coat and hat black and give it a look so I can explain...


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Definitely a more striking version but now you end up giving all the visual emphasis to one figure, even though he may not be want you want the reader to be paying attention to.

One thing I haven't gotten into before when explaining plotting out panels and page composition to lead the readers eye to where you want it to go, is that there's times when it's just as important to give the readers eye free range...let it decide what to notice.

You stand up comics who read these blogs can vouch for this- some audiences are smart so you can be subtle, some are stupid so you have to spell things out, some people react the most to the premise and cadence, some to expressions and acting.  Different people get a different impact from different aspects of any given joke. So as much as you can adjust on the fly to the audience in front of you, there's no way to lean into the best way to perform for each individual person so that the joke gets the most impact for everyone.

But, in a comic book, if you're careful, you can let different elements find whichever person they work best for, without them being missed or overshadowed by another element. 

That's a clunkly explanation of the concept...but I'll show you what I mean.
Lemme...find an example of a bunch elements presented equally at once.

This scene here's a punchline from a page. For the sake of our discussion, the set up doesn't matter...


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One type person might find the fetus hitting the guy to be what's funny, another might find the doc's  expression and posture to be funny, and another might find the guy's expression and throw to be funny,  I could have split this into three different panels. One with the throw, one with the fetus landing, one with the doc's reaction. but that would have dragged it out, ruined the timing and swerved a bit into "two jokes on a joke". But set up like this...without any real emphasis on one element over another, the readers own brain finds what gives it a jolt.

Actually, this page here is a better example. It's one most of you have probably seen. In lue of a live audience, I pay attention to what hits harder than something else when people are at my booth at a convention. I've been to hundreds and watched probably thousands of people react to this one...



It's a real solid gag and one I can count of to evoke a laugh (barring those with a delicate dispositions who came to the booth by some cruel twist of fate).  Now when they get to that last panel, some laugh at the premise, some will point to the right hand side and say " Ha! He's raising her hand" Some will take notice of it slumped over the magicians hand and say something like "Awww...hahahaha poor little guy!". Point being, I gave their eye no real focal point, so their brain noticed what jolts it. It got optimal punch from all kinds of different personality types.

That panel is laid out in such a way as to instead of point the eye at one thing, bounce it around the panel...and so it did and stopped at what hit for it. How I did that...I'm not interested in explaining. It's another instance of "I taught you everything you know, not everything I know"

Anyhoo, that's why, in some cases, I tend to not force things visually, and have panels that have a lot going on.  Several elements are out there equally for each reader to get the knee jerk reaction from, rather than having
one aspect in the position to take center stage in their brains.  That also helps in getting them engrossed in a story. Let's look at this one panel out of context, as is....


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Now let's look at it with the spotted blacks used differently. Each one is nudging the reader into a slightly different story. If we're looking at Durante's expression, or the Woman's, or the plight of the fairy...it's a difference scene each way. 



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Each person might find a different perspective more interesting and I'd be neutering them noticing it/the impact of it, if all the emphasis is on some other element because of the placement of spotted blacks.

So there's that.  Spotted blacks are tricky, and if the point here is capturing the imagination/telling a story, for the new story I'm working on my usual muted coloring might get the job done better when all is said and done.



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Now, let's talk some about shadows, and I'll get into why I don't think its a fantastic idea for the story I'm working on. You got 2 basic kinds of shadows. You got your shadows that give things form and weight like this below.



Which I avoid because I like the sort of flat, parallax look (example below), where something is either all black or it's not. Which may be a look that's "dated" or "retro" depending on your disposition. However, this story is set at the end of the cold war so...it'll fit the vibe even if it seems "retro".



Apart from my own preference on what's cool visually. The monster in this series is complicated as hell to begin with and adding shadows might make him a visual mess.



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Then we got the option of cast shadows. A nice long shadow coming off a character does wonders for horror.  But sometimes it's...too smart by half. There are times that less is more as far as visual storytelling. 

There's a thing Mel Gibson said once that applies here.

-Thing he said while he was drunk and screaming at the cop?


No. Not the thing he said while...

-The drunk rant he left on his wife's answering machine?

...would you quit screwing around. I'm talking about something he said while directing Apocalypto.

Although, I was thinking the other day. Which is the more colossal fail at trying to cancel someone, the Mel Gibson thing or Charlie Sheen? Like, I know this was the stone age of cancelling but still, these where both such catastrophic backfires that It's amazing that the concept of cancelling ever found it's footing afterwards.

Charlie Sheen's popularity exploded to John Lennon levels and Mel Gibson put out  Apocalypto right after all of that, and is still making movies whenever he tf feels like it.  And the interesting thing is they used completely opposite responses to the attempts...




Charlie Sheen basically said "yeah I beat that hooker, I was on cocaine, I'm a mad man! Whoooo! Come see me at madison square garden!" And Gibson more or less went "...so anyways, I got a new movie coming out."  The underlying thing that shielded them both was that the truth has a certain ring to it. I don't mean the truth of what kind people they are, I never met either one of these guys. They could be saints who were just going through some bad times, or they could be complete pieces of crap. I mean the truth of them genuinely not giving f*ck.

I often try to explain to people that much of life boils down to sheer force of will. I've been involved in projects that realistically had little chance of success but the people involved were just locked into the mindset that this IS GOING TO WORK, and so it did. The other end of that coin, the ying to that yang, is the sheer force of not giving a f*ck. Two powerful elements in our universe.

I'm way off the point here.

Back to what Gibson said while Apocalypto was being filmed.  One of the actors was trying to figure out how to behave physically so he would be scary. And Gibson said (I am paraphrasing)...stop trying to do anything...the make up department already took care of that. You just standing there are terrifying, any affectations you add will take away from that.




The bottom line is that there is a point where too much is too much. This is defiantly a rule of thumb in comedy and horror. Over explaining, overdoing...it can all completely neuter the joke or the scare.

In the case of the new Arsenic Lullaby story, and it's main character...



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scary shadows aren't really called for and might be too much.
Abosmah, no differently lit than anyone normally would be, I feel makes at all creepier.  No visual affects added to make anything seem off...the only thing out of the ordinary is him.
------------
Gibson's specific point, don't overdo it, can be monitored by keeping in mind what the story is that you're telling. Most all of stories have their bedrock in personality. I make sure I know the personalities in the story, know how they'd behave in the situation they are in and try to keep any elements of the story, visual or otherwise, true to that.

So, if I'd been drawing Apacolypto as a comic book, I would also not have had they guy act scary, because that is not the personality he is. This person has nothing to prove.
He is results driven. In this case he means to murder someone, and so that is all he is concerned with and would not be putting on airs to intimidate anyone.




Him acting menacing would have been over the top, and taken the character from being scary to feeling like someone we're supposed to think is scary.

All of that boiling down to, I don't feel like a bunch of scary shadows it what's called for in the new story.

Anyways...all this thinking out loud has turned this email into a bit of mess.  I'll give you a rundown of the how-to of drawing things casting shadows and you'll see why it's a "is the squeeze worth the juice?" situation, to quote one of my favorite youtubers JustinTaylor (there, I've plugged another one, I'll have given all of them a nod after a dozen more of these). 

It's all an offshoot of what vanishing points are for. A lot of people avoid learning how to draw in perspective because it seem/sounds/looks complicated. But's truly very simple. You got your "horizon line" (eye level of the camera) and a vanishing point to the left and right. You add more vanishing points for extreme camera angles and such, that is basically all there is to know. If you can get your head around this picture you know 90% of everything you'll ever need to know about it.



For cast shadows you're just adding another point for the light source. We'll start with a simple cube drawn in two point perspective. You got your horizon line, pick a vanishing point for each side and there you go...






Having this cube cast a shadow requires adding another visual point that lines go to...that point being whatever/where ever the light source is...





NO...wait. That is wrong. Something's missing. Lemme try to remember...
Oh yeah. You actually need two visual points for a shadow. The light source point and a point straight down from it, on the floor/ground/surface.






I think...that's it. I dunno. Where's my damn book. Hold on...

here we are...


Creative perspective for artists and illustrators- Earnest W Watson



I pretty much remembered it right. Anyways, that's how you're supposed to do it. Which is a hell of a lot of screwing around. Having said that, I don't know anyone who actually does it like this. They just take a guess based on where the light would be coming from or put the shadow where it'd look cool. And there's really nothing wrong with doing it like that. If it looks good, who cares.

I however, as long term readers to this blog will know, am sadly not wired to just BS my way around with perspective, and say "it looks cool, who cares".  I regularly drive myself insane holding my work to a level of precision that is completely unnecessary... to the point of having different vanishing points for different objects if they are falling or leaning because technically that's the correct way of doing it.



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I have no earthy idea why I am like this in this one single solitary aspect of life. I am normally hard down in the philosophy of "if it's a stupid rule, ignore it". Yet I have some compulsion to adhere to drawing things in perspective, by the rules. and so...If I start using cast shadows, odds are this book will never get done and I'll end up in an insane asylum.

 And...I've ended upright back at the start, where just coloring the thing makes the most sense. I dunno.



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Anyways...see you in Michigan or here next time. Until then, here's some comics.







 
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